Automatically export your Godot project using Gitlab CI pipelines!



Hey all!
This is Tutorial about setting up a basic Continuous Integration Pipeline in GitLab

In this video I'll:
- Explain how a basic pipeline works for automating your development work
- Create a Gitlab pipeline CI
- To automatically create exports for all platforms
- This will happen everytime you update your release branch (and you're ready to release a new version of your game)
- Talk about how to extend this pipeline for automated testing
- Show real world working examples of how you can use this in a team environment

Please let me know any clarifications, questions or comments :)

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