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Showing posts from February, 2013

Arcade Style Physics Monkey Game

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Well here's a little progress report on what I am working on. Over the last few months, I have been playing with and learning all the Android quirks, while posting here (as you may see from my previous entries). While doing this I have been active in creating an Android game in my free moments with a pretty simple but fun premise.  Throw projectiles at enemies and kill them  Clear all enemies to end level or free Monkey friend Perhaps avoid hitting some objects (evil monkey, some enemies that multiply if hit ;) ) Clear certain blocks to find hidden goodies Obtain all objectives to earn all full credit for level (Bananas? Stars? Dentures? ) Projectiles will be stupid fun, like poop, numbchucks, bombs, kittens, skulls, shoes and anything else I can think up.  I'll make the physics different on each one and try to tie it to the level objectives.  Angry Birds Clone? No no, not really.  I really want to get back to the qu