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Showing posts from August, 2019

Creating a Fake Refraction, Bubble Shader for your 2D Godot Game!

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Video Version Asset Creation : https://www.youtube.com/watch?v=udbPym1JjkY&t=192s Shaders: https://www.youtube.com/watch?v=-W_2OzjnUl4 OK so you have that cool 2D Bubble Bobble inspired game but you want to add some modern flare?  Or maybe you just got some random pixel assets you'd like to experiment with adding fake "refraction" too?  I've got you covered!   Cheaters that don't want to read? You when you don't read this tutorial For cheaters, here's the code, right away, to play with : https://github.com/Razzlegames/GodotBubbleShaderTutorial Refrac-What? So what is refraction?  In simple terms light bends and changes direction as it goes from one medium to another. For example when it passes through water in a glass, it slows down and changes direction causing a distorted appearance to anyone looking through the glass.  Different materials have different refraction amount, and the angle and effect is more pronoun