Automatically export your Godot project using Gitlab CI pipelines!
Hey all! This is Tutorial about setting up a basic Continuous Integration Pipeline in GitLab In this video I'll: - Explain how a basic pipeline works for automating your development work - Create a Gitlab pipeline CI - To automatically create exports for all platforms - This will happen everytime you update your release branch (and you're ready to release a new version of your game) - Talk about how to extend this pipeline for automated testing - Show real world working examples of how you can use this in a team environment Please let me know any clarifications, questions or comments :)